![]() Special thanks to those who contributed changes to this release: and is an unstable release, containing big changes that may introduce new bugs. If you would like to share your thoughts on the changes since 0.9.14, we have a feedback box here.Ī complete list of changes can be found in the changelog. Clicking on a planet card on the left side of the map now selects that planet as a destination on your travel plan. ![]() Fixed a bug where fighters would sometimes fail to reparent to a carrier that had space for them when recalled.Fixed a longstanding bug where npcs could get stuck thinking they need fuel after traveling through a wormhole.Fixed an error where attempting to launch with a fighter as your flagship under certain circumstances could cause you to launch with no ship at all.This change will be reverted in the future once the pathfinding is improved. The jump range of systems affected by the Ssil Vida activation are now reset when Ssil Vida is deactivated in order to avoid a bug in pathfinding.Added a firing sound to the Ka'het Annihilator Turret, as it was missing one.Plugin missions that had "accompany" but not "save" should be changed to include "save" if the intention of the mission is that the npcs live. The accompany objective on mission npcs no longer implicitly sets the save objective. This is a stable release, focusing on bug fixes and polishing the recent v0.9.15 release. ![]()
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